Yours, Sparrow Industries Team
Prims – 23
If you want anyone to come on your protected area then set up „HOVER” mode – means that bot will attack only your enemies from „Attack list“, but if you want only few people there put bot in „DEFENSE” mode, but don’t forget you must to add them in „Allow list“– so only they will be able to come in protected area. „Attack list” and „Allow list” are located inside your HUD, and there you can add the names of your friends and your enemies inside. Also there you have “Position URL” where you can add locations to set up „GO TO“ function, and „Owner list“ where you can add other persons to operate and control Arcadian, but you need to know that they will have limited abilities. And after you made changes in those lists you need always to click on save before you close it, otherwise changes will not be made.
Control the actions of the SPARROW BEE (unseat, shoot – using no bullet guns with 100% accurate shoots, missile, stay, orbit, ban, follow, eject, approach). Also you can control ban time – for how long you want to keep the Banned avatars in Land's Ban List (for group owned lands, the SPARROW BEE must be deeded). If you don’t want to ban persons -you can orbit them over 1 million meters high;
E- HUD plug in allows you to control your SparrowBee from your Windows when you are off from sl (if you have E-HUD licence).
SPARROW BEE is COPY and TRANSFER (because of ability to deed him to the land and to be able to add persons in the ban list). The Hud is NO COPY, NO TRANSFER, NO MODIFY;
IMPORTANT: For max security over group owned land, the SPARROW BEE must be deeded to the group. If is not, he will not be able to use several commands like unsit and ban.
With “SPARROW BEE” you will have fun and protection, save prims, control without loging to sl :) Come and try!!!
The following message is what the visitors will get when visit your land.
Sparrow Industries is a Virtual Company that is located and run under Secondlife TOS.
Sparrow Industries - The Complete Solution For Land Security in SecondLife